The designer of cult classic King of Dragon Pass says his upcoming hellish heist game is pushing the boundaries of a concept he invented in 1999: Theres really nothing else quite like it
Unveiling Thousand Hells: A Unique Narrative Adventure by A Sharp In an exciting development for fans of innovative storytelling in gaming, David Dunham and his studio A Sharp prepared to release Thousand Hells: The Underworld Heists. This new title aimed to blend the intricacies of narrative gaming with a gameplay style that eschewed traditional classification, … Read more